![]() ![]() Fixed the camera issue where it would start tilted down in some cases.Fixed the camera issue where switching to Drive Mode would lock the zoom-axis erroneously.Fixed the issue where part-based rendering would not attach properly like crossbows, slings, tails and wings.Paste (as in copy/paste) has been fixed.Fixed an array bounds issue in the MP3 decoder.Fixed case sensitivity issues with opening music files.Removed UI options that are no longer relevant with OpenAL.Fixed an issue with positional audio listener orientation that was causing undefined behavior.Switched to using OpenALSoft to allow surround sound to work properly.Fixed clipping/popping on some music tracks.In cases like this, please save your game while at least one player is still online. Windows players using the server tool may experience save game corruption if they load the game from a save game rather than a module and then attempt to save the game via the server tool while nobody is logged into the server.We are still looking into the Intel Integrated GPU-related crashes on Windows.Reverted an attachment point fix causing attachment issues on cloaks and horses in 8166.Fixed an issue where Borderless full-screen mode (introduced in 8166) prevented some resolution changes from happening.This build brings Steam and Beamdog versions back in line and focuses on camera, audio, and part-based item/character issues. We’re closing in on the March 27 release date fast! Neverwinter Nights: Enhanced Edition v8166 is now available on Steam and Beamdog. Neverwinter Nights: Enhanced Edition v8166 is now ready to download ![]()
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